Technology · Sequencer and Pose & Grip

Direct the scene.

Cutscenes and cinematic moments are directed right in the editor, on a timeline: shots, camera cuts, keyed motion, lip-synced lines and events. The physics is recorded, so a scene plays back the same every time.

In the engine
Fox Three: directed on the timeline, a straight engine render.
  1. ShotsWhere each camera sits and what it sees
  2. CutsWhen the film cuts from one shot to the next
  3. Keyed motionAnything can move on a key
  4. Recorded physicsPlays back the same every time
  5. LinesVoices, lip-synced on the timeline
  6. EventsSounds, effects, gameplay triggers
  7. RenderStraight out of the engine

01 · Slow motion

Freeze a moment, cut around it.

Slow a scene down and cut between angles while a thrown bottle hangs in the air. Because the physics is recorded, the bottle flies the same way every time you play the shot back, so you can adjust a camera without the action changing under you.

In the engineA bottle frozen in mid-air in slow motion in a kitchen

02 · Night and rain

A launch at night, in the rain.

Weather, sparks and lights are all on the timeline. A catapult launch at night: rain, the deck lights, sparks off the shuttle.

In the engine

03 · Lines

Lip-synced, in the editor.

Characters deliver their lines with the mouth moving to the words, timed on the timeline next to the cameras and cuts.

In the engine

04 · From gameplay

Gameplay becomes a cinematic.

A shoot-down over the island, the jet hit and the pilot ejecting: the same engine and the same aircraft as the game, directed as a shot.

In the engine

05 · First person

From the pilot's seat.

The camera can ride anything: here, the pilot's view off the catapult in Night Shield.

In the engine

06 · Pose & Grip

One rig for any skeleton.

Pose & Grip is one rig that works on any skeleton: people, birds, dogs. Hands and feet stay where they're put while the body moves, so a hand stays on a ledge, a foot stays on a step and a wing stays spread. It's in progress, and it's what lets our characters climb and hold.

Work in progressA gull posed with its wings raised

A gull, posed.

See it for yourself.

Download Arcwright free and open any of our games to see these systems at work.

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