Technology

How Arcwright works.

Arcwright is a game engine and editor built from day one for AI. This is the whole system: how your AI builds inside it, how the Forge makes real 3D from a picture, how the materials, the light, the bodies and the worlds work, how a bot proves the game works, and how it all runs everywhere. Every section goes into detail.

In the engineRowan in a wildflower meadow, backlit by the setting sun, in Hollowreach123456
  1. 1Sky and clouds: a physical sky with real clouds, the sun setting behind them.
  2. 2Terrain kilometres across, mountains and all.
  3. 3Trees grown by rules.
  4. 4Grass and flowers grown around the camera, wherever you go.
  5. 5Rowan: made from Nano Banana sheets by the Forge, rigged and ready to walk.
  6. 6Light from behind: the meadow glows where the low sun hits it.
One frame of Hollowreach, rendered live. Every numbered part comes from a system on this page.

The system

How the pieces fit together.

You

Describe the game, drop in pictures, or build by hand.

Your AI

Claude Code, Codex, Cursor or any MCP app, or the built-in Claude Opus 5.5.

How it works →

The Arcwright editor · 315 tools

Every tool the AI uses is a tool you can use: place, forge, paint, light, script, play, test. Every step shows on screen and lands in History.

How it works →

Reference pictures

Nano Banana sheets: the plan for every model.

How it works →

The Forge

Real 3D models from a recipe of parts.

How it works →

Material Maker

Surfaces from photographs, tested under four lights.

How it works →

Light and rendering

Bounced light, reflections, glass, haze.

How it works →

Bodies

Balance, hitboxes, clothes and hands.

How it works →

Worlds

Terrain, forests, water, sky, weather, space.

How it works →

Terrain and caves

Cliffs and caves carved with brushes.

How it works →

Sequencer

Cutscenes on a timeline, lip-synced lines.

How it works →

Proof and performance

A bot plays it through the real controls and reports what broke; the Frame Doctor finds what's slow.

How it works →

Windows · Linux · Steam Deck

Vulkan, with an OpenGL fallback.

How it works →

Browser

3D on WebGPU, 2D anywhere, phones too.

How it works →

Ship it

A stand-alone app, or Arcwright Play.

How it works →
315tools your AI can use in the editor
500,000+lines of code, built with Claude Opus 5.5
7,500+engine updates since Oct 4
2D + 3DMac, Windows, Linux, Steam Deck and the browser

Day 1 → today

From the first commit to today.

Arcwright is built in public, every day, by Gordon with Claude Opus 5.5. The moments that mattered, oldest first. Scroll sideways.

  1. Day 1

    The first commit

    5:27 am. Before 8 am, an AI agent had built a stealth level live in the editor.

  2. Castaway's island at dusk

    Three games, three wins

    Castaway, Circuit and Harbor Run built. The test bot wins all three.

  3. Day 3

    On a Steam Deck

    The bot's finish time on the Deck matches the Mac to the hundredth of a second.

  4. An early Forge car

    It gets a name

    728 tests, 0 failures. Named it Arcwright. An early Forge car.

  5. The living room of the first house

    A whole house

    The structure, the furniture, the bathroom and the roof, all made in the engine.

  6. Looking out through the lighthouse glass

    Rain and glass

    Wet streets at night, reflections, a working Fresnel lens and sculpted canyon walls.

  7. The rocket lifting off

    To the moon

    A launch from the pad to 112 km, then the moon from orbit.

  8. Lanternfall

    A finished game

    Lanternfall: four levels, two shrines and a boss, exported as its own Mac app.

  9. Sunlight through the Zombie Woods

    The Zombie Woods

    About 490 trees, photo-based bark with moss and light shafts between the trunks.

  10. Characters in the Animation Lab with their skeletons drawn

    Bodies that react

    Zombies that fight to keep their balance, catch themselves and get back up.

  11. A zombie reaching through a boarded window

    Ashgrove

    A haunted-mansion zombie map: boarded windows they tear open one board at a time.

  12. The soldier in the haunted mansion

    Reloads by hand

    Magazines out and in, a slide that locks open, and the soldier in full gear.

  13. Hollowreach at golden hour

    Beta 1 is out

    Windows, Mac, Linux and Steam Deck, five sample games and the Vulkan renderer.

  14. The Arcwright Arcade on a phone

    The Forge, in your browser

    Make 3D models free in the browser, Windows and Linux 0.3.1, and 3D browser games get sound, fog and light beams.

The full story is in the build log, and what's next is on what we're working on.

See it for yourself.

Download Arcwright free and open any of our games to see these systems at work.

Start building today.

Arcwright is free. Download it, describe your game, and watch Claude Opus 5.5 build it in front of you.

Download Arcwright free