How we made it · Open-world adventure

Hollowreach

Meadows, mountains, rivers and a village across kilometres of land, and Rowan, a young hero with a sword. It's one of the sample games in Arcwright Beta 1: open it in the free app and take it apart.

In the engine
Recorded in the engine.
In the engineA river through the Hollowreach meadows

01

The land first

Terrain kilometres across: meadows full of flowers, rivers, and snow on the mountains. The grass grows around the camera wherever you go, so the world never runs out of it.

AI reference · Nano BananaNano Banana's corrected turnaround of Rowan

02

Rowan, from our own render

We rendered our first Rowan and asked Nano Banana to keep this exact boy and fix what was wrong. The corrected turnaround became the new reference, and the Forge refit him to it.

Rowan earlier
Rowan later
EarlierLater

03

Same night, side by side

Two live renders a few hours apart. Drag to compare.

In the engineRowan's face in the engine

04

A face at full detail

A face sheet just for the head, placed by the eyes, so the face holds up close.

In the engineRowan backlit by the setting sun

05

Golden hour

The sun, the clouds and the light are live. The same meadow, late in the day.

Steam DeckThe Arcwright editor on a Steam Deck playing Hollowreach

06

On a Steam Deck

The full Arcwright editor running on a Steam Deck under Linux, playing Hollowreach.

What's next for Hollowreach

A full adventure: sword combat, raiders, hearts, lock-on, climbing, chests, fast travel, quests, day and night, and a boss. Follow it on what we're working on.

Start building today.

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