backdrop_2d

2D: a full-screen picture that scrolls slower than the world for depth (parallax): far sky, hills, trees, mist in front.

In scene text

backdrop_2d { image "…"  depth 1  height 1 }

Add it in the Inspector (Add Component), in scene text as above, or ask your AI. Fields you leave out keep their defaults.

Fields 12

FieldTypeUnit / rangeWhat it does
imagetext—The image in Assets ("Backdrops/jungle_far.png"), or a built-in ("builtin:fog").
depthnumber0 … 20 fixed to the screen, 1 moves with the world; far layers 0.1 to 0.3, near 0.6.
heightnumber0.01 … 10How tall it's drawn, as a share of the screen height; it repeats across.
bottomnumber-10 … 10Its bottom edge, as a share of the screen height up from the bottom.
layernumber-1000 … 1000Drawing order: below 0 behind the level, above in front (mist).
tintcolour (r, g, b)—Multiplies its colours.
opacitynumber0 … 10 invisible, 1 solid.
drift(x, y, z)—Scrolls by itself, screen heights per second (x, y): clouds, mist.
repeatstrue / false—Repeats across the screen (off: once, centred).
additivetrue / false—Adds light instead of covering (light shafts: "builtin:shafts").
swaynumber0 … 1Slow sideways sway, as a share of its width (light shafts breathing).
bloom_limitnumber0 … 16Caps this backdrop's bloom gain without dimming its painted/emissive color; 0 removes its halo. Omitted preserves existing scenes.
Arcwright Beta 2 (0.4.0) · generated from the engine source (25e375c86)Something wrong or missing? Tell us
Download Arcwright free