Inside the forest. Beta 2 draws far trees as light distant woods and fills the crowns: 8 fps before, 20 fps now (GPU 129 ms down to 51 ms a frame).The forest edge: 9 fps before, 30 fps now.A meadow: 30 fps before, 60 fps now.From above: 30 fps before, 60 fps now. Measured on our Mac; the before numbers were taken while it was busy with other work, so part of the gain is that.
Terrain kilometres across, with cliffs, caves and roads.
Living forests: trees grown by rules (where they cluster, thin out, stop at water), drawn fast enough to run through.
Water: oceans, lakes and rivers, with a cartoon look for stylised games and swimming underneath.
Weather and nature: rain, storms, lightning, wind, day and night.