Languages and accessibility

Games made in Arcwright can be played in other languages, including right-to-left languages such as Arabic, where the whole layout mirrors. The built-in menus, dialogue boxes and settings switch with the player's language.

The Story sample's dialogue in English and in Arabic, with the layout mirrored
The Story sample's dialogue in English and in Arabic. In Arabic the whole box mirrors: portrait, name and choices.
The Accessibility screen in English and Spanish
The built-in Accessibility screen, in English and Spanish.

Accessibility settings

The built-in Accessibility screen gives players subtitles (with size and background), text size, a colour-blind mode, reduced camera shake and motion, and reduced flashes. It works with a keyboard or a controller.

Arcwright Beta 2 (0.4.0) · generated from the engine source (25e375c86)Something wrong or missing? Tell us
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