Importing models and animation
File › Import… (⇧⌘I, or the Content panel's Import) brings in GLB/glTF, FBX, OBJ and USD models with their materials, and rigged characters with their animations. Imported files land in your project's Assets folder. Sounds (WAV, MP3, OGG) and pictures (PNG, JPG) import the same way.
Arcwright Beta 2 (0.4.0) · generated from the engine source (25e375c86)Something wrong or missing? Tell us