boost_pad

A boost pad: every vehicle driving onto it gets speed km/h more over seconds, once each time it crosses (player and AI cars alike). Its area is a box of size whose bottom sits at the object's position, turned with it; put it on a flat pad model.

In scene text

boost_pad { size (0, 1, 0)  speed 1  seconds 1 }

Add it in the Inspector (Add Component), in scene text as above, or ask your AI. Fields you leave out keep their defaults.

Fields 3

FieldTypeUnit / rangeWhat it does
size(x, y, z)mPad area (x across, z along, y how high above it a car still counts).
speednumberkm/h, 1 … 150Speed added to the car crossing it.
secondsnumbers, 0.1 … 5How long the push lasts.
Arcwright Beta 2 (0.4.0) · generated from the engine source (25e375c86)Something wrong or missing? Tell us
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