boost_pad
A boost pad: every vehicle driving onto it gets speed km/h more over seconds, once each time it crosses (player and AI cars alike). Its area is a box of size whose bottom sits at the object's position, turned with it; put it on a flat pad model.
In scene text
boost_pad { size (0, 1, 0) speed 1 seconds 1 }Add it in the Inspector (Add Component), in scene text as above, or ask your AI. Fields you leave out keep their defaults.
Fields 3
| Field | Type | Unit / range | What it does |
|---|---|---|---|
size | (x, y, z) | m | Pad area (x across, z along, y how high above it a car still counts). |
speed | number | km/h, 1 … 150 | Speed added to the car crossing it. |
seconds | number | s, 0.1 … 5 | How long the push lasts. |
Arcwright Beta 2 (0.4.0) · generated from the engine source (25e375c86)Something wrong or missing? Tell us